Space Station 13 - Modules - Types

code/game/objects/effects/effect_system.dm

/obj/effect/smokeSMOKE SYSTEMS
/datum/effect/trail///// Attach an Ion trail to any object, that spawns when it moves (like for the jetpack) just pass in the object to attach it to in set_up Then do start() to start it and stop() to stop it, obviously and don't call start() in a loop that will be repeated otherwise it'll get spammed!
/datum/effect/trail/steamAttach a steam trail to an object (eg. a reacting beaker) that will follow it