Space Station 13 - Modules - TypesProc Details

lineBeam

a line made of line segments, used to create a growing animated line (useful for beams, bars etc)

Procs

DisposeHandles soft deletion of beam segments by default after a beam faded it will be disposed
DrawDraws a beam of type with a color between two assigned vectors on z or client screen
EffectApplys animation to beam segment this could be overriden by child types to allow different animations to beam by default, a beam will fully grow then begin to fade out
GetTurfsReturns a list of turfs between the beam's starting vector to the beam's end vector It can return null if no turfs are found.
NewConstructs the beam, from vector source to vector dest

Proc Details

Dispose

Handles soft deletion of beam segments by default after a beam faded it will be disposed

@param o the object segment to dispose

Draw

Draws a beam of type with a color between two assigned vectors on z or client screen

Effect

Applys animation to beam segment this could be overriden by child types to allow different animations to beam by default, a beam will fully grow then begin to fade out

@param o the object segment, each beam is made of several segments

GetTurfs

Returns a list of turfs between the beam's starting vector to the beam's end vector It can return null if no turfs are found.

New

Constructs the beam, from vector source to vector dest