shard ![code/game/objects/items/weapons/material/shards.dm 1](git.png)
Vars | |
applies_material_details | Whether to update the shard with the name and appearance of its material. |
---|---|
embed_chance | Percent chance to embed in a wound if one was created |
pierce_thin_footwear | Whether the shard can hurt through footwear that has not set ITEM_FLAG_THICKMATERIAL |
step_sound | The sound to play when a valid mob enters the shard's turf |
weaken_amount | If >0, the amount to weaken by when successfully hurting a mob |
Var Details
applies_material_details ![code/game/objects/items/weapons/material/shards.dm 32](git.png)
Whether to update the shard with the name and appearance of its material.
embed_chance ![code/game/objects/items/weapons/material/shards.dm 23](git.png)
Percent chance to embed in a wound if one was created
pierce_thin_footwear ![code/game/objects/items/weapons/material/shards.dm 29](git.png)
Whether the shard can hurt through footwear that has not set ITEM_FLAG_THICKMATERIAL
step_sound ![code/game/objects/items/weapons/material/shards.dm 20](git.png)
The sound to play when a valid mob enters the shard's turf
weaken_amount ![code/game/objects/items/weapons/material/shards.dm 26](git.png)
If >0, the amount to weaken by when successfully hurting a mob