boost ![code/modules/augment/passive/boost.dm 1](git.png)
Vars | |
active | Mostly to control if we should remove buffs when we go |
---|---|
buffpath | Only subtypes of /datum/skill_buff/augment |
buffs | Which abilities does this impact? |
debuffing | If we applied a debuff |
id | Unique ID for collecting the right effect in skill handling |
injury_debuffs | If organ is damaged, should we reduce anything? |
Var Details
active ![code/modules/augment/passive/boost.dm 18](git.png)
Mostly to control if we should remove buffs when we go
buffpath ![code/modules/augment/passive/boost.dm 15](git.png)
Only subtypes of /datum/skill_buff/augment
buffs ![code/modules/augment/passive/boost.dm 9](git.png)
Which abilities does this impact?
debuffing ![code/modules/augment/passive/boost.dm 21](git.png)
If we applied a debuff
id ![code/modules/augment/passive/boost.dm 6](git.png)
Unique ID for collecting the right effect in skill handling
injury_debuffs ![code/modules/augment/passive/boost.dm 12](git.png)
If organ is damaged, should we reduce anything?